Submit a preprint

Latest recommendations

IdTitle * Authors * Abstract * Picture * Thematic fields * RecommenderReviewersSubmission date
22 Apr 2024
article picture

The transformation of an archaeological community 
and its resulting representations 
in the context of the co-development 
of open Archaeological Information Systems

Exploring The Role of Archaeological Information Systems in Improving Data Management and Interoperability

Recommended by ORCID_LOGO based on reviews by 2 anonymous reviewers

In response to the feedback provided by the reviewers, the authors have undertaken a comprehensive revision of the manuscript [1]. These revisions have specifically targeted the primary concerns raised regarding the clarity and structure of the argument concerning the transformative impact of Archaeological Information Systems (AIS) on archaeological practices. In my view the revised manuscript now more clearly articulates the distinction between internal and external interoperability and emphasizes the critical importance of integrating contextual information with archaeological data. This approach directly addresses the previously identified need for enhanced traceability and usability of archaeological data, ensuring that the manuscript's contributions to the field are both clear and impactful.

Moreover, the application of the proposed model at the Bibracte site is illustrated with greater clarity, serving as a concrete example of how the challenges associated with documentation and data management can be effectively addressed through the methodologies proposed in the paper. This practical demonstration enriches the manuscript, providing readers with a much clearer understanding of the model's applicability and benefits in real-world archaeological practice.

The authors have also made significant efforts to refine the overall structure and coherence of the manuscript. By making complex concepts more accessible and ensuring a cohesive narrative flow throughout, the manuscript now offers a more engaging and comprehensible read. This has been achieved through careful rephrasing and restructuring of sections, particularly those relating to the T!O model's application and the conclusion, thereby enhancing reader engagement and comprehension.

Alongside these structural and conceptual clarifications, explicit discussion of potential areas for future research, not only acknowledges the limitations of the current study but also highlights the significant potential for digital technologies to contribute to archaeological methodology and knowledge production. As such, the manuscript opens up new avenues for exploration and invites further scholarly engagement with the topics it addresses.

I believe, these revisions address the earlier feedback quite comprehensively, presenting a robust and compelling argument for the adoption of collaborative and technologically informed approaches in the field of archaeology. The manuscript now stands as a strong example of the critical role AIS could/should play in transforming archaeological practices, offering valuable insights into how these kinds of systems might enhance the management, accessibility, and understanding of archaeological data. Through this revised submission, the authors have significantly strengthened their contribution to the ongoing discourse on digital archaeology, demonstrating the practical and theoretical implications of their work for the broader archaeological community. I am happy, therefore to recommend this paper for acceptence.

Reference

[1] Lacombe, E., Lukas, D. and Durost, S. (2024). The transformation of an archaeological community and its resulting representations in the context of the co-development of open Archaeological Information Systems. Zenodo, 8309732, ver. 3 peer-reviewed and recommended by Peer Community in Archaeology. https://doi.org/10.5281/zenodo.8309732

 

The transformation of an archaeological community 
and its resulting representations 
in the context of the co-development 
of open Archaeological Information SystemsEric Lacombe, Dominik Lukas, Sébastien Durost<p>The adoption of Archaeological Information Systems (AIS) evolves according to multiple factors, both human and technical, as well as endogenous and exogenous. In consequence the ever increasing scope of digital tools, which allow for the organi...Computational archaeology, Europe, Protohistory, Theoretical archaeologyJames Stuart Taylor2023-09-01 18:58:26 View
28 May 2020
article picture

TIPZOO: a Touchscreen Interface for Palaeolithic Zooarchaeology. Towards making data entry and analysis easier, faster, and more reliable

A new software to improve standardization and quality of data in zooarchaeology

Recommended by ORCID_LOGO based on reviews by Delphine Vettese and Argant Thierry

Standardization and quality of data collection are identified as challenges for the future in zooarchaeology [1]. These issues were already identified in the early 1970s when the International Council for Archaeozoology (ICAZ) recommended to “standardize measurements and data in publications”. In the recent years, there is strong recommendations by publishers and grant to follow the FAIR Principle i.e. to “improve the findability, accessibility, interoperability, and reuse of digital assets” [2]. As zooarchaeologists, we should make our methods more clear and replicable by other researchers to produce comparable datasets. In this paper the authors make a significant step in proposing a tool to replace traditional data recording softwares. The problems related to data recording are clearly identified and discussed. All the features offered by TIPZOO allow to standardize the data, to reduce the errors when entering the data, to save time with auto-filling entries. The coding system used in TIPZOO is based on variables taken from the most used and updated literature in zooarchaeology. Its connections with various R packages allow to directly export the data and to transform the raw data to produce summary tables, graphs and basic statistics. Finally, the advantage of this tool is that it can be improved, debugged, or implemented at any time. TIPZOO provides a standardized system to compile and share large and consistent datasets that will allow comparison among assemblages at a large scale, and for this reason, I have recommended the work for PCI Archaeology.

References

[1] Steele, T.E. (2015). The contributions of animal bones from archaeological sites: the past and future of zooarchaeology. J. Archaeol. Sci. 56, 168–176. doi: 10.1016/j.jas.2015.02.036
[2] https://go-fair.org/fair-principles/

TIPZOO: a Touchscreen Interface for Palaeolithic Zooarchaeology. Towards making data entry and analysis easier, faster, and more reliableEmmanuel Discamps<p>Zooarchaeological studies of fossil bone collections are often conducted using simple spreadsheet programs for data recording and analysis. After quickly summarizing the limitations of such an approach, we present a new software solution, TIPZO...Spatial analysis, Taphonomy, ZooarchaeologyFlorent Rivals2020-04-16 13:27:00 View
05 Jul 2023
article picture

Tool types and the establishment of the Late Palaeolithic (Later Stone Age) cultural taxonomic system in the Nile Valley

Cultural taxonomic systems and the Late Palaeolithic/Later Stone Age prehistory of the Nile Valley – a critical review

Recommended by , ORCID_LOGO and ORCID_LOGO based on reviews by Giuseppina Mutri and 1 anonymous reviewer

The paper entitled “Tool types and the establishment of the Late Palaeolithic (Later Stone Age) cultural taxonomic system in the Nile Valley”  submitted by A. Leplongeon offers a review of the many cultural taxonomic in use for the prehistory – especially the Late Palaeolithic/Late Stone Age – of the Nile Valley (Leplongeon 2023). This paper was first developed for a special conference session convened at the EAA annual meeting in 2021 and is intended for an edited volume on the topic of typology and taxonomy in archaeology.

Issues of cultural taxonomy have recently risen to the forefront of archaeological debate (Reynolds and Riede 2019; Ivanovaitė et al. 2020; Lyman 2021). Archaeological systematics, most notably typology, have roots in the research history of a particular region and period (e.g. Plutniak 2022); commonly, different scholars employ different and at times incommensurable systems, often leading to a lack of clarity and inter-regional interoperability. African prehistory is not exempt from this debate (e.g. Wilkins 2020) and, in fact, such a situation is perhaps nowhere more apparent than in the iconic Nile Valley. The Nile Valley is marked by a complex colonial history and long-standing archaeological interest from a range of national and international actors. It is also a vital corridor for understanding human dispersals out of and into Africa, and along the North African coastal zone. As Leplongeon usefully reviews, early researchers have, as elsewhere, proposed a variety of archaeological cultures, the legacies of which still weigh in on contemporary discussions. In the Nile Valley, these are the Kubbaniyan (23.5-19.3 ka cal. BP), the Halfan (24-19 ka cal. BP), the Qadan (20.2-12 ka cal BP), the Afian (16.8-14 ka cal. BP) and the Isnan (16.6-13.2 ka cal. BP) but their temporal and spatial signatures remain in part poorly constrained, or their epistemic status debated. Leplongeon’s critical and timely chronicle of this debate highlights in particular the vital contributions of the many female prehistorians who have worked in the region – Angela Close (e.g. 1978; 1977) and Maxine Kleindienst (e.g. 2006) to name just a few of the more recent ones – and whose earlier work had already addressed, if not even solved many of the pressing cultural taxonomic issues that beleaguer the Late Palaeolithic/Later Stone Age record of this region. 

Leplongeon and colleagues (Leplongeon et al. 2020; Mesfin et al. 2020) have contributed themselves substantially to new cultural taxonomic research in the wider region, showing how novel quantitative methods coupled with research-historical acumen can flag up and overcome the shortcomings of previous systematics. Yet, as Leplongeon also notes, the cultural taxonomic framework for the Nile Valley specifically has proven rather robust and does seem to serve its purpose as a broad chronological shorthand well. By the same token, she urges due caution when it comes to interpreting these lithic-based taxonomic units in terms of past social groups. Cultural systematics are essential for such interpretations, but age-old frameworks are often not fit for this purpose. New work by Leplongeon is likely to not only continue the long tradition of female prehistorians working in the Nile Valley but also provides an epistemologically and empirically more robust platform for understanding the social and ecological dynamics of Late Palaeolithic/Later Stone Age communities there.

 

Bibliography 

Close, Angela E. 1977. The Identification of Style in Lithic Artefacts from North East Africa. Mémoires de l’Institut d’Égypte 61. Cairo: Geological Survey of Egypt.

Close, Angela E. 1978. “The Identification of Style in Lithic Artefacts.” World Archaeology 10 (2): 223–37. https://doi.org/10.1080/00438243.1978.9979732

Ivanovaitė, Livija, Serwatka, Kamil, Steven Hoggard, Christian, Sauer, Florian and Riede, Felix. 2020. “All These Fantastic Cultures? Research History and Regionalization in the Late Palaeolithic Tanged Point Cultures of Eastern Europe.” European Journal of Archaeology 23 (2): 162–85. https://doi.org/10.1017/eaa.2019.59

Kleindienst, M. R. 2006. “On Naming Things: Behavioral Changes in the Later Middle to Earlier Late Pleistocene, Viewed from the Eastern Sahara.” In Transitions Before the Transition. Evolution and Stability in the Middle Paleolithic and Middle Stone Age, edited by E. Hovers and Steven L. Kuhn, 13–28. New York, NY: Springer.

Leplongeon, Alice. 2023. “Tool Types and the Establishment of the Late Palaeolithic (Later Stone Age) Cultural Taxonomic System in the Nile Valley.” https://doi.org/10.5281/zenodo.8115202

Leplongeon, Alice, Ménard, Clément, Bonhomme, Vincent and Bortolini, Eugenio. 2020. “Backed Pieces and Their Variability in the Later Stone Age of the Horn of Africa.” African Archaeological Review 37 (3): 437–68. https://doi.org/10.1007/s10437-020-09401-x

Lyman, R. Lee. 2021. “On the Importance of Systematics to Archaeological Research: The Covariation of Typological Diversity and Morphological Disparity.” Journal of Paleolithic Archaeology 4 (1): 3. https://doi.org/10.1007/s41982-021-00077-6

Mesfin, Isis, Leplongeon, Alice, Pleurdeau, David, and Borel, Antony. 2020. “Using Morphometrics to Reappraise Old Collections: The Study Case of the Congo Basin Middle Stone Age Bifacial Industry.” Journal of Lithic Studies 7 (1): 1–38. https://doi.org/10.2218/jls.4329

Plutniak, Sébastien. 2022. “What Makes the Identity of a Scientific Method? A History of the ‘Structural and Analytical Typology’ in the Growth of Evolutionary and Digital Archaeology in Southwestern Europe (1950s–2000s).” Journal of Paleolithic Archaeology 5 (1): 10. https://doi.org/10.1007/s41982-022-00119-7

Reynolds, Natasha, and Riede, Felix. 2019. “House of Cards: Cultural Taxonomy and the Study of the European Upper Palaeolithic.” Antiquity 93 (371): 1350–58. https://doi.org/10.15184/aqy.2019.49

Wilkins, Jayne. 2020. “Is It Time to Retire NASTIES in Southern Africa? Moving Beyond the Culture-Historical Framework for Middle Stone Age Lithic Assemblage Variability.” Lithic Technology 45 (4): 295–307. https://doi.org/10.1080/01977261.2020.1802848

Tool types and the establishment of the Late Palaeolithic (Later Stone Age) cultural taxonomic system in the Nile ValleyAlice Leplongeon<p>Research on the prehistory of the Nile Valley has a long history dating back to the late 19th century. But it is only between the 1960s and 1980s, that numerous cultural entities were defined based on tool and core typologies; this habit stoppe...Africa, Lithic technology, Upper PalaeolithicFelix Riede2023-03-08 19:25:28 View
02 Sep 2023
article picture

Towards a Mobile 3D Documentation Solution. Video Based Photogrammetry and iPhone 12 Pro as Fieldwork Documentation Tools

The Potential of Mobile 3D Documentation using Video Based Photogrammetry and iPhone 12 Pro

Recommended by based on reviews by Dominik Hagmann, Sebastian Hageneuer and 1 anonymous reviewer

I am pleased to recommend the paper titled "Towards a Mobile 3D Documentation Solution. Video Based Photogrammetry and iPhone 12 Pro as Fieldwork Documentation Tools" for consideration and publication as a preprint (Paukkonen, 2023). The paper addresses a timely and relevant topic within the field of archaeology and offers valuable insights into the evolving landscape of 3D documentation methods.

The advances in technology over the past decade have brought about significant changes in archaeological documentation practices. This paper makes a valuable contribution by discussing the emergence of affordable equipment suitable for 3D fieldwork documentation. Given the constraints that many archaeologists face with limited resources and tight timeframes, the comparison between photogrammetry based on a video captured by a DJI Osmo Pocket gimbal camera and iPhone 12 Pro LiDAR scans is of great significance.

The research presented in the paper showcases a practical application of these new technologies in the context of a Finnish Early Modern period archaeological project. By comparing the acquisition processes and evaluating the accuracy, precision, ease of use, and time constraints associated with each method, the authors provide a comprehensive assessment of their potential for archaeological fieldwork. This practical approach is a commendable aspect of the paper, as it not only explores the technical aspects but also considers the practical implications for archaeologists on the ground.

Furthermore, the paper appropriately addresses the limitations of these technologies, specifically highlighting their potential inadequacy for projects requiring a higher level of precision, such as Neolithic period excavations. This nuanced perspective adds depth to the discussion and provides a realistic portrayal of the strengths and limitations of the new documentation methods.

In conclusion, the paper offers valuable insights into the future of 3D field documentation for archaeologists. The authors' thorough evaluation and practical approach make this study a valuable resource for researchers, practitioners, and professionals in the field. I believe that this paper would be an excellent addition to PCIArchaeology and would contribute significantly to the ongoing dialogue within the archaeological community.

References

Paukkonen, N. (2023) Towards a Mobile 3D Documentation Solution. Video Based Photogrammetry and iPhone 12 Pro as Fieldwork Documentation Tools, Zenodo, 8281263, ver. 3 peer-reviewed and recommended by Peer Community in Archaeology. https://doi.org/10.5281/zenodo.8281263

Towards a Mobile 3D Documentation Solution. Video Based Photogrammetry and iPhone 12 Pro as Fieldwork Documentation ToolsNikolai Paukkonen<p>New affordable equipment suitable for 3D fieldwork documentation has appeared during the last years. Both photogrammetry and laser scanning are becoming affordable for archaeologists, who often work with limited resources and tight time constra...Europe, Post-medieval, Remote sensingYing Tung Fung2023-05-21 21:32:33 View
11 Oct 2023
article picture

Transforming the Archaeological Record Into a Digital Playground: a Methodological Analysis of The Living Hill Project

Gamification of an archaeological park: The Living Hill Project as work-in-progress

Recommended by ORCID_LOGO based on reviews by Andrew Reinhard, Erik Champion and 1 anonymous reviewer

This paper (2023) describes The Living Hill project dedicated to the archaeological park and fortress of Poggio Imperiale in Poggibonsi, Italy. The project is a collaboration between the Poggibonsi excavation and Entertainment Games App, Ltd. From the start, the project focused on the question of the intended audience rather than on the used technology. It was therefore planned to involve the audience in the creation of the game itself, which was not possible after all due to the covid pandemic. Nevertheless, the game aimed towards a visit experience as close as possible to reality to offer an educational tool through the video game, as it offers more periods than the medieval period showcased in the archaeological park itself.

The game mechanics differ from a walking simulator, or a virtual tour and the player is tasked with returning three lost objects in the virtual game. While the medieval level was based on a 3D scan of the archaeological park, the other two levels were reconstructed based on archaeological material. Currently, only a PC version is working, but the team works on a mobile version as well and teased the possibility that the source code will be made available open source. Lastly, the team also evaluated the game and its perception through surveys, interviews, and focus groups. Although the surveys were only based on 21 persons, the results came back positive overall.

The paper is well-written and follows a consistent structure. The authors clearly define the goals and setting of the project and how they developed and evaluated the game. Although it has be criticized that the game is not playable yet and the size of the questionnaire is too low, the authors clearly replied to the reviews and clarified the situation on both matters. They also attended to nearly all of the reviewers demands and answered them concisely in their response. In my personal opinion, I can fully recommend this paper for publication.

For future works, it is recommended that the authors enlarge their audience for the quesstionaire in order to get more representative results. It it also recommended to make the game available as soon as possible also outside of the archaeological park. I would also like to thank the reviewers for their concise and constructive criticism to this paper as well as for their time.

References

Mariotti, Samanta. (2023) Transforming the Archaeological Record Into a Digital Playground: a Methodological Analysis of The Living Hill Project, Zenodo, 8302563, ver. 5 peer-reviewed and recommended by Peer Community in Archaeology https://doi.org/10.5281/zenodo.8302563

Transforming the Archaeological Record Into a Digital Playground: a Methodological Analysis of *The Living Hill* ProjectSamanta Mariotti<p>Video games are now recognised as a valuable tool for disseminating and enhancing archaeological heritage. In Italy, the recent institutionalisation of Public Archaeology programs and incentives for digital innovation has resulted in a prolifer...Conservation/Museum studies, Europe, Medieval, Post-medievalSebastian Hageneuer2023-08-30 20:25:32 View
05 Jan 2024
article picture

Transforming the CIDOC-CRM model into a megalithic monument property graph

Informative description of a project implementing a CIDOC-CRM based native graph database for representing megalithic information

Recommended by based on reviews by 2 anonymous reviewers

The paper “Transforming the CIDOC-CRM model into a megalithic monument property graph” describes an interesting endeavour of developing and implementing a CIDOC-CRM based knowledge graph using a native graph database (Neo4J) to represent megalithic information (Câmara et al. 2023). While there are earlier examples of using native graph databases and CIDOC-CRM in diverse heritage contexts, the present paper is useful addition to the literature as a detailed description of an implementation in the context of megalithic heritage. The paper provides a demonstration of a working implementation, and guidance for future projects. The described project is also documented to an extent that the paper will open up interesting opportunities to compare the approach to previous and forthcoming implementations. The same applies to the knowledge graph and use of CIDOC-CRM in the project.

Readers interested in comparing available technologies and those who are developing their own knowledge graphs might have benefited of a more detailed description of the work in relation to the current state-of-the-art and what the use of a native graph database in the built-heritage contexts implies in practice for heritage documentation beyond that it is possible and it has potentially meaningful performance-related advantages. While also the reasons to rely on using plain CIDOC-CRM instead of extensions could have been discussed in more detail, the approach demonstrates how the plain CIDOC-CRM provides a good starting point to satisfy many heritage documentation needs.

As a whole, the shortcomings relating to positioning the work to the state-of-the-art and reflecting and discussing design choices do not reduce the value of the paper as a valuable case description for those interested in the use of native graph databases and CIDOC-CRM in heritage documentation in general and the documentation of megalithic heritage in particular.

References

Câmara, A., de Almeida, A. and Oliveira, J. (2023). Transforming the CIDOC-CRM model into a megalithic monument property graph, Zenodo, 7981230, ver. 4 peer-reviewed and recommended by Peer Community in Archaeology. https://doi.org/10.5281/zenodo.7981230

Transforming the CIDOC-CRM model into a megalithic monument property graphAriele Câmara, Ana de Almeida, João Oliveira <p>This paper presents a method to store information about megalithic monuments' building components as graph nodes in a knowledge graph (KG). As a case study we analyse the dolmens from the region of Pavia (Portugal). To build the KG, information...Computational archaeologyIsto Huvila2023-05-29 13:46:49 View
02 May 2023
article picture

Transmission of lithic and ceramic technical know-how in the Early Neolithic of central-western Europe: Shedding Light on the Social Mechanisms underlying Cultural Transition

A Thought Provoking Consideration of Craft in the Neolithic

Recommended by based on reviews by Bogdana Milić and 1 anonymous reviewer

The pioneering work of Leroi-Gourhan introduced archaeologists to the concept of the chaîne opératoire[1], whereby, like his supervisor Mauss[2], Leroi-Gourhan proposed direct links between bodily actions and aspects of cultural identity. The chaîne opératoire offers a powerful conceptual tool with which to reconstruct and describe the technological practices undertaken by craftspeople, linking material objects to the cultural context in which crafts are learnt. Although initially applied to lithics, the concept today is well known in ceramic studies, as well as, other material crafts, in order to identify aspects of tradition and identity through ideas linked to technological style[3,4] and communities of practice[5].

Utilizing this approach, Denis et al.[6] use the chaîne opératoire to look at both lithics and ceramics together from a diachronic viewpoint, to examine technical systems present over the transition between Linearbandkeramic (LBK) and post LBK Blicquy/Villeneuve-Saint German (BQY/VSG) timeframes. This much needed comparative and diachronic perspective, focuses on material from the sites of Vaux-et-Borset and Verlaine in Belgium, and has enabled the authors to consider the impact of changing social dynamics on these two crafts simultaneously.

The authors examine the ceramic and lithic assemblages from a macroscopic and morphological perspective in order to identify techniques of production. The data gathered testifies to the dominance of one production technique for each craft within the LBK. There is particularly striking homogeneity noted for the lithics that suggests the transmission of a single tradition over the Hesbaye area, whilst the ceramics display greater regional diversity. The picture alters somewhat for the BQY/VSG material where it seems there is an increase in the diversity of production techniques, with both the introduction of new techniques, as well as a degree of hybridization of earlier techniques to form new BQY/VSG chaînes opératoires that have LBK roots. The BQY/VSG diversity noted for the lithics is especially interesting, with the introduction of techniques that attest to increased expertise which the authors attest to the migration of an external group.

The results of this work have allowed Denis et al. to discuss multiple influences on the technical systems they identify. Rather than trying to fit the data within a single model, the authors demonstrate the need for nuance, considering the social changes associated with Neolithic migration and interactions, as multifaced and dynamic. As such, they are able to show not only the influence of contact with other groups, but that the apparent migration of external groups does not simply lead to the replacement of the crafting heritage already established at the sites they have examined.

In concluding the authors acknowledge, that as scholars push the existing state of knowledge (in this respect analysis of raw materials would make an especially important contribution), the picture presented in the paper may alter. Future work will hopefully fill in current gaps, particularly in terms of how far the trends identified extend, and the extent to which the lithic and ceramic pictures diversify on a broader geographical scale. It is certain that based on such results, future work should adopt the comparative approach presented by the authors, who have demonstrated its explanatory potential for understanding the technical and cultural groups we all study.

 
[1] Leroi-Gourhan, A. 1971. Evolution et techniques I- L'Homme et la matière, 2nd Edition. Albin Michel: Paris, Leroi-Gourhan, A. 1973. Evolution et techniques II- Milieu et techniques 2nd Edition. Paris: Albin Michel.

[2] Mauss, M. 2009 [1934]. Techniques, Technology and Civilisation. Edited and introduced by N. Schlanger. New York/Oxford: Durkheim Press/Berghahn Books.

[3] Lechtman, H. 1977. Style in Technology: some early thoughts. In H. Lechtman and R.S. Merrill (eds.) Material Culture: styles, organization and dynamics of technology. Proceedings of the American Ethnological Society 1975, St. Paul, 3-20.

[4] Gosselain, O. 1992. Technology and Style: Potters and Pottery Among Bafia of Cameroon. Man 27(3) 559- 586. htpps://doi.org/10.2307/2803929.

[5] Wenger, E. 1998. Communities of practice: Learning, meaning, and identity. Cambridge: Cambridge University Press.

[6] Denis, S., Gomart, L., Burnez-Lanotte, L. and Allard, P. (2023). Transmission of lithic and ceramic technical know-how in the Early Neolithic of central-western Europe: Shedding Light on the Social Mechanisms underlying Cultural Transition. OSF Preprints, gqnht, ver. 5 peer-reviewed and recommended by Peer Community in Archaeology. https://doi.org/10.31219/osf.io/gqnht


 
 

Transmission of lithic and ceramic technical know-how in the Early Neolithic of central-western Europe: Shedding Light on the Social Mechanisms underlying Cultural Transition Solène Denis, Louise Gomart, Laurence Burnez-Lanotte, Pierre Allard<p>Research on the European Neolithisation agrees that a process of colonisation throughout the sixth millennium BC underlies the spread of agricultural ways of life on the continent. From central to central-western Europe, this colonisation path ...Ceramics, Europe, Lithic technology, NeolithicClare Burke2022-11-18 12:03:55 View
20 Feb 2024
article picture

Understanding Archaeological Site Topography: 3D Archaeology of Archaeology

Rewriting Archaeological Narratives: Archaeology of Archaeology through 3D Site Topography Recording

Recommended by ORCID_LOGO based on reviews by Geert Verhoeven, Jesús García-Sánchez and Catherine Scott

Even though applications of 3D recording have existed in archaeology for a long time, it is only since the early 2000s that this field of research has become mainstream thanks to technological advances, and the availability of low-cost sensors and image-based modelling software. This has led to significant changes in the way archaeological sites are documented. This paper entitled "Understanding Archaeological Site Topography: 3D Archaeology of Archaeology" by Jitte Waagen & Gert Jan van Wijngaarden (2024) presents an overview of the current developments in the application possibilities of 3D site topography recording in archaeology. The paper is the result of the round table discussion "Understanding Archaeological Site Topography: 3D Archaeology of Archaeology" at the CAA conference on 5 April 2023 in Amsterdam, with contributions from Radu Brunchi, Nicola Lercari, Joep Orbons, Davide Tanasi, Alicia Walsh, Pawel Wolf and Teagan Zoldoske.

The paper starts with a discussion of the Amsterdam Troy Project (ATP). In the frame of the ATP, the rich history of archaeological activity (over 150 years of fieldwork) at Troy is being studied to explore how previous archaeological research has helped to shape the current topography of the site and how these earlier research activities, embedded in their contemporary theoretical frameworks, have determined our understanding of the site (see Murray and M. Spriggs 2017, Carver 2011 for the influence of theory on archaeological fieldwork and archaeology as a discipline), the so-called 'Archaeology of Archaeology' approach. In addition to studying previous research records and re-excavating old excavation trenches, a central element of the project is the 3D recording of the past and present topography of the site in order to reconstruct the archaeological research activities at the site and their impact on the archaeological landscape.

The paper focuses on current trends in 3D recording of archaeological site topography and discusses three main areas where 3D recording of archaeological site topography can contribute to the "Archaeology of Archaeology" approach: (1) monitoring the topography of sites for preservation, conservation, research and dissemination purposes; (2) reconstructing, reevaluating and reinterpreting past archaeological research efforts; and (3) archiving in a 4D (GIS) environment. This is done using the example of the Amsterdam Troy project and comparing it with other projects using similar methods and approaches. Using these case studies, the authors effectively discuss the impact of these technologies on the understanding of the topography of archaeological sites and how 3D recording can enhance archaeological research methodologies and interpretations, for example, by not using such 3D approaches as a stand-alone product but integrating them with available information from previous research activities. They also recognise the limitations and challenges involved, such as the need for customised data acquisition strategies and the lack of ready-made software solutions for developing comprehensive data management strategies.

One topic that could have been covered in more detail is how 3D site topography recording (and 3D recording in general) is affected by current theoretical developments in archaeology. Like any other archaeological fieldwork or data collection approach, it is a child of its time. Decisions such as what to record, how to record, what to store, how to store, what to visualise, and how to visualise influence our understanding of archaeological sites (Ward 2022). This minor critical reflection aside, the paper makes a timely and significant contribution to archaeology by addressing current trends and the limitations of the increasingly widespread use of 3D site topography recording technologies.

References

Carver, G. (2011). Reflections on the archaeology of archaeological excavation, Archaeological Dialogues 18(1), pp. 18–26. https://doi.org/10.1017/S1380203811000067

Murray, T. and Spriggs, M. (2017). The historiography of archaeology: exploring theory, contingency and rationality, World Archaeology 49(2), pp. 151–157. https://doi.org/10.1080/00438243.2017.1334583

Ward, C. (2022). Excavating the Archive / Archiving the Excavation: Archival Processes and Contexts in Archaeology, Advances in Archaeological Practice 10(2), pp. 160–176. https://doi.org/10.1017/aap.2022.1

Waagen, J. and van Wijngaarden, G.J. (2024). Understanding Archaeological Site Topography: 3D Archaeology of Archaeology, Zenodo, 10061343, ver. 3 peer-reviewed and recommonded by Peer Community in Archaeology. https://doi.org/10.5281/zenodo.10061343

Understanding Archaeological Site Topography: 3D Archaeology of ArchaeologyWaagen, Jitte & Wijngaarden, Gert Jan van<p>The current ubiquitous use of 3D recording technologies in archaeological fieldwork, for a large part due to the application of budget-friendly (drone) sensors and the availability of many low-cost image-based 3D modelling software packages, ha...Computational archaeology, Remote sensingDevi Taelman2023-10-17 23:03:47 View
07 Nov 2024
article picture

Underwater Drones as a Low-Cost, yet Powerful Tool for Underwater Archaeological Mapping: Case Studies from the Mediterranean

Underwater drones and semi-automatic SfM, a challenge for underwater archaeology, or are we already there?

Recommended by ORCID_LOGO based on reviews by Jitte Waagen and 1 anonymous reviewer

Anything related to underwater archaeology, either survey, excavation, or documentation processes, poses important challenges that were already once tackled and overcome in ground archaeology. While the archaeological and historical goals of researching the underwater heritage have already been defined and studied in the last decades, i.e. maritime economy, archaeology of harbour constructions, or life within ancient vessels, some of the methodological aspects that we consider normal in the surface are still a matter of concern for underwater archaeologists. Most of these issues are related to a general question: how to acquire geospatial data below the surface. That question related to the problem of acquiring spatial data with GPS data that could be analysed through established tools such as GIS. One could get spatial data with relative positions. However, it has to be inserted in a GIS using a projection.

Drones and GPS are one of the most significant archaeological documentation advances in the last decades. Both systems have become available due to the popularisation of affordable systems and software and the widespread use of GPS for civil uses. Recently, different scholars (Campana, 2017; Stek, 2016; Verhoeven et al., 2021; Waagen, 2019) have elaborated on the use of drones in (Mediterranean) archaeology and beyond. Nevertheless, once one starts working in a completely different setting as underwater archaeology, the need to answer the same methodological questions emerges one more time. How to create digital models of the (sea bottom) surface that could be useful to answer archaeological questions? Those questions could be posed in intra-site contexts (shipwrecks) of “submerged landscape” contexts, like a harbour context, an anchorage area, or a bay used through the past due to favourable conditions.

The paper by Diamanti and colleagues (2024) tackles these issues related to drone-based SfM in underwater archaeology. First, they introduced, albeit generally, drone imagery in archaeology to jump into the evolution of drone technology and its applications to marine archaeology. In this section, the main issues regarding the application of drones underwater are familiar to drone practitioners, such as payload capacity, portability, or affordability; other problems are mostly related to underwater devices, such as dive keep, real-time assessment or positioning using USBL (Ultra short baseline). 

Diamanti and colleagues present two study cases stemming from an ongoing project conducted in the Phournoi archipelago in the North Aegean Sea, Greece. The first study case is a Late Roman/ Early Byzantine shipwreck, and the second case study is an anchorage area. Both cases are relevant to the paper's overall scope and fit the reader's interest in how to apply underwater drone archaeology in a site context, the shipwreck, and in a broad context/ landscape, the anchorage point. The former a fascinating topic that has been tackled systematically in other areas of the Mediterranean sea (Quevedo et al., 2024)

I won’t explain both cases deeply, but both demonstrate the capabilities of drone-based SfM in underwater contexts. The authors use different devices with different cameras and make an interesting comparison with diver-based 3D models, perhaps the most used method to produce orthophotography of the sea-bottom surface for more than half a century (Drap, 2012; Yamafune et al., 2017). The authors lost a good opportunity to present a more exhaustive comparison of dive-based and drone-based SfM results besides the textual explanation. As a reviewer commented a summary table with camera characteristics and data from the processing results could have given way more depth to that interesting analysis. The authors present a workflow of the process when dealing with complex technological elements, starting with the hardware components such as drones, USBL, and cameras, and the software component of the process, from frame extraction to SfM. This addition contributes to the reproducibility of methodologies, as it is expected from methodological paper as this one. Kudos for that.

In general, Diamani et al.'s paper is a valuable contribution to understanding the impact of drone surveys underwater. It offers information about two relevant study cases that could be used as paradigms for upcoming innovation in underwater archaeology. The recommendation remains to elaborate further on the comparative perspective as the only way to make the research truly innovative.

References

Campana, S., 2017. Drones in Archaeology. State-of-the-art and Future Perspectives. Archaeol. Prospect. 24, 275–296. https://doi.org/10.1002/arp.1569

Diamanti, E., Ødegård, Ø., Mentogiannis, V. and Koutsouflakis, G. (2024) Underwater Drones as a Low-Cost, yet Powerful Tool for Underwater Archaeological Mapping: Case Studies from the Mediterranean. Zenodo, ver.3 peer-reviewed and recommended by PCI Archaeology https://doi.org/10.5281/zenodo.13460949

Drap, P., 2012. Underwater Photogrammetry for Archaeology, in: Special Applications of Photogrammetry. IntechOpen. https://doi.org/10.5772/33999

Quevedo, A., Aragón, E., de Dios Hernández García, J., Rodríguez Pandozi, J., Mukai, T., Segura, A., Bellviure, J. and Muñoz Yesares, R., 2024. Isla del Fraile. Reconstructing Coastal Dynamics in Southeastern Spain Through Underwater Archaeological Survey. Archaeol. Prospect. 31, 149–170. https://doi.org/10.1002/arp.1937

Stek, T., 2016. Drones over Mediterranean landscapes. The potential of small UAV’s (drones) for site detection and heritage management in archaeological survey projects: A case study from Le Pianelle in the Tappino Valley, Molise (Italy). J. Cult. Herit. 1066–1071. https://doi.org/10.1016/j.culher.2016.06.006

Verhoeven, G., Cowley, D. and Traviglia, A., 2021. Archaeological Remote Sensing in the 21st Century: (Re)Defining Practice and Theory. https://doi.org/10.3390/books978-3-0365-1376-8 

Waagen, J., 2019. New technology and archaeological practice. Improving the primary archaeological recording process in excavation by means of UAS photogrammetry. J. Archaeol. Sci. 101, 11–20. https://doi.org/10.1016/j.jas.2018.10.011

Yamafune, K., Torres, R. and Castro, F., 2017. Multi-Image Photogrammetry to Record and Reconstruct Underwater Shipwreck Sites. J. Archaeol. Method Theory 24, 703–725. https://doi.org/10.1007/s10816-016-9283-1

Underwater Drones as a Low-Cost, yet Powerful Tool for Underwater Archaeological Mapping: Case Studies from the MediterraneanEleni Diamanti, Øyvind Ødegård, Vasilis Mentogiannis, George Koutsouflakis<p>This paper investigates the transformative impact of micro-class Remote Operated Vehicles (ROVs), commonly known as underwater drones, on underwater archaeological mapping. With advancements in Unmanned Underwater Vehicles (UUVs) technology lea...Computational archaeology, Remote sensing, Spatial analysisJesus Garcia Sanchez2024-08-28 19:50:39 View
18 Oct 2024
article picture

Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education

A roadmap for implementing VR-based teaching courses in archaeology

Recommended by ORCID_LOGO based on reviews by 3 anonymous reviewers

Virtual Reality (VR), as a component of Extended Reality (XR), enables the visualization and exploration of archaeological sites and artifacts that are otherwise inaccessible or lost due to time, decay, or physical access constraints. As is common in archaeology, when a new technology becomes available, it is incorporated into the archaeologist's toolbox, but there remains a need to identify workflows and best practices.
The paper entitled 'Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education,' authored by Robert Stephan, Aviva Doery, and Caleb Simmons, presents a significant scholarly contribution to the practical integration of VR (360-degree recordings) in college archaeology courses, starting with the upcoming course titled 'Seven Wonders of Ancient Greece.' The manuscript includes a well-structured and up-to-date literature review and a relevant discussion on enhancing accessibility to international study experiences through VR technology. It explicitly outlines the phases of the project yet to be implemented and details the steps for implementing VR in educational settings, from device requirements to the evaluation of knowledge acquisition, including equipment cost and technological accessibility. The paper demonstrates a comprehensive understanding of the broader implications of integrating such technologies into mainstream curricula. 
Although the reusability of geolocated and timestamped 360-degree recordings is not directly addressed, this paper serves as a solid handbook and a valuable roadmap for researchers and educators aiming to establish VR-based teaching projects in archaeology.

References

Robert Stephan, Aviva Doery, Caleb Simmons (2024) Virtual Reality Tours as an Immersive Approach to Archaeology in Higher Education. Zenodo, ver.3 peer-reviewed and recommended by PCI Archaeology https://doi.org/10.5281/zenodo.13255252

Virtual Reality Tours as an Immersive Approach to Archaeology in Higher EducationRobert Stephan, Aviva Doery, Caleb Simmons<p>In recent years, virtual reality (VR) has emerged as a powerful technology with the potential to impact higher education. This paper examines the use of VR as a teaching tool in college classrooms, with a specific focus on its ability to provid...Antiquity, Classic, Europe, Mediterranean, Theoretical archaeologyThomas Huet2024-08-07 16:28:41 View