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Implementing Digital Documentation Techniques for Archaeological Artifacts to Develop a Virtual Exhibition: the Necropolis of Baley Collectionuse asterix (*) to get italics
Raykovska Miglena, Jones Kristen, Klecherova Hristina, Alexandrov Stefan, Petkov Nikolay, Hristova Tanya, Ivanov GeorgiPlease use the format "First name initials family name" as in "Marie S. Curie, Niels H. D. Bohr, Albert Einstein, John R. R. Tolkien, Donna T. Strickland"
2024
<p>Over the past decade, virtual reality has been quickly growing in popularity across disciplines including the field of archaeology and cultural heritage. Despite numerous artifacts being uncovered each year by archaeological excavations around the world, only a select few are displayed and recorded in museums while the rest remain hidden away in storage facilities. The creation of virtual reality museums provides a potential solution to this problem. This project aims to optimize a computational workflow for digitally documenting these artifacts and designing virtual museum spaces for them to be displayed online. This project focuses on a selection of the most representative artifacts that have been conserved and restored from the Necropolis of Baley collection of burial vessels from Bulgaria. The prehistoric settlement of Baley dates to the Bronze and Early Iron Age in the Middle and Lower Danube Basin and the collection thus far includes over 450 burial artifacts. Through the use of photogrammetry and 3D scanning, photorealistic 3D models will be created and used as the basis of a virtual exhibition to showcase this important collection to the public and scientific community that can easily be shared online. A comparison will be conducted of the 3D results from the photogrammetry and the 3D scanner to determine the optimal workflow for large scale documentation of archaeological artifacts. This project showcases the applications of integrating documentation techniques in an online environment in order to showcase important collections to the public in an interactive way to promote cultural heritage to the public that may otherwise be unavailable.</p>
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Virtual Museum, 3D Documentation, Photogrammetry, 3D Scanning, VR, Danube
NonePlease indicate the methods that may require specialised expertise during the peer review process (use a comma to separate various required expertises).
Ceramics, Computational archaeology, Conservation/Museum studies
Ralf Vandam (VUB)*; Georgia Panagiotidou (UCL); Andrew Vande Moere (KU Leuven); Jeroen Poblome (KU Leuven) No need for them to be recommenders of PCIArchaeology. Please do not suggest reviewers for whom there might be a conflict of interest. Reviewers are not allowed to review preprints written by close colleagues (with whom they have published in the last four years, with whom they have received joint funding in the last four years, or with whom they are currently writing a manuscript, or submitting a grant proposal), or by family members, friends, or anyone for whom bias might affect the nature of the review - see the code of conduct
e.g. John Doe [john@doe.com]
2023-06-12 14:02:44
Jitte Waagen